- The Vault is now phone-friendly — one pane at a time, with breathing room in the editor and a focus mode that actually focuses.
- Add images straight to your codex with a destination-folder popout.
- Creatures join the codex as a full entry type of their own.
Building Aethera in the open.
Every change to the studio, summarized as it ships — plus a public space to shape what comes next. No account required to follow along.
📖 Updates
10 entriesDevelopment notes from the workshop, newest first — expand a card for the full story.
- 💡 Have an idea? Visit Feedback.No replies yet — start the discussion below.
- NPC cards got a full re-skin: relationship-colored accents, presence dots showing who's in the scene, and stats grouped into Bonds, Desire, and Shadow.
- The same drag-and-lock control in denser, smoother rows — strong bonds now carry a subtle glow.
- High-quality Kokoro narration voices join your device voices, neatly grouped.
💡 Have an idea? Visit Feedback.No replies yet — start the discussion below.- Community v1 is live: publish your creations, browse what other worldbuilders made, like, and install.
- Modding Packs v1 — code-free community mechanics, built in a visual Pack Builder and shared through the community.
- Public creator profiles, with moderation keeping the commons healthy.
💡 Have an idea? Visit Feedback.No replies yet — start the discussion below.- Aethera now has a public Chronicle — a living dev log with everything we ship, searchable and filterable by phase and area.
- A feedback hub where anyone can request features, report bugs, vote, and join the discussion — no account required.
- Stay in the Loop: subscribe by email, choose your topics, and tag the exact features or bugs you're watching.
💡 Have an idea? Visit Feedback.No replies yet — start the discussion below.- A new logo — the doorway-A — rolled out across the app, favicon, home-screen icon, and social share cards.
- Unified the brand pink and tightened the landing page, tooltips, and status badge.
- Scene Soundtrack now lets you choose how many songs to generate; reply suggestions gained an off switch and depth controls.
💡 Have an idea? Visit Feedback.No replies yet — start the discussion below.- Your provider API keys are now encrypted at rest in a dedicated vault, not just in the database.
- Five providers supported — pick the model you want and stay in control of the cost.
- Utility features (music, suggestions) now run on the same model you're playing with.
💡 Have an idea? Visit Feedback.No replies yet — start the discussion below.- Your character is more than a name: energy, mood, stress, injuries, wardrobe, gear, and powers persist and shape scenes.
- A day-advance engine handles rest and recovery; conditions carry lasting consequences.
💡 Have an idea? Visit Feedback.No replies yet — start the discussion below.- Goals, promises, threats, and loose ends are tracked in one place and revisited every turn.
- Items are tagged with who they belong to and which characters are involved.
💡 Have an idea? Visit Feedback.No replies yet — start the discussion below.- Export and import a single codex entry, a bundle, or an entire campaign — links remapped automatically.
- Family trees: map lineages, heirs, hidden bloodlines, and the bonds that span generations.
💡 Have an idea? Visit Feedback.No replies yet — start the discussion below.- New entry types for creatures, cultures, languages, and religions, plus dedicated Species & Powers.
- Scene-aware lore retrieval pulls in exactly the world details the moment calls for.
💡 Have an idea? Visit Feedback.No replies yet — start the discussion below.
💡 Feedback / Contact Us
The public hub — request features, report bugs, ask questions, then vote and discuss. No account required.
During Active Development, votes and replies live on this device only — shared community feedback opens with 🔒 Private Testing.
Type
Status
Share stories, entries, pinned quotes, templates, and mods with other worldbuilders.
Reusable extensions: templates, trackers, themes, mechanics, sheet sections, prompt packs, and story tools.
Ongoing tuning of memory, pacing, and how the Game Master uses your world.
Preparing invite-based access for the Private Testing phase.
✨ Live Features
Everything already working in the studio today.
Codices
Reusable lore for characters, factions, places, items, powers, and rules — organized, linked, and attachable to stories.
NPCs & Memory
Track your cast, their bonds, relationship shifts, promises, and what they remember from earlier scenes.
In-World Phone
Message NPCs between scenes, build relationships, track emotional shifts, and save texts into your story memory.
In-Game Calendar
Dates, time, moon phases, custom events, deadlines, and pacing so your story has a living timeline.
Pinboards
Pinterest-style visual boards for avatars, outfits, maps, symbols, and mood references, beside the lore they belong to.
Canvas
Sketch freehand maps, floor plans, sigils, and character studies, then save them straight into your codex.
Story Moments
Save the beats that matter — first meetings, betrayals, promises, revelations — so they're never lost in the scrollback.
Canon & Branching
Edit history, branch from any moment, preserve alternate paths, and keep your story's truth intact.
Legacy Tracking
Map families, heirs, hidden lineages, and the bonds that shape your world across generations.
Transparent AI usage
See what context Aethera used, what changed in your story, and where your tokens went.
Scene Soundtrack
Music suggestions matched to the current mood, tension, characters, and setting.
Turn Suggestions
Optional ideas for your next move, with depth controls so you choose how much context and cost to spend.
Living Character State
Energy, mood, stress, injuries, wardrobe, gear, powers, and lasting consequences.